DEVBLOG

Stats Editor

Feed and Grow: Fish

Ever want to customise your fish? Edit the stats of your current selected fish you're playing as in real time. Become the biggest fish in the ocean, or make a one bite to destroy anything beast. The choice is yours.

This modpack contains the following mods

Can Be Eaten

Can your fish be eaten?


Can Gain Experience

Can your fish gain EXP?


Canibalistic

Allows you to eat fish that are the same type as you.


Dead

Is your fish dead?


Invisible

Makes you invisible to other fish so they can't target you.


Stunned

Is your fish currently stunned?


Max Health

The max health your fish can have.


Health

The current health your fish has.


Health Stat

A value used to calculate your max health and scale.


Scale

The scale of your fish.


Min Size

The minumum size of your fish.


Max Size

The maximum size of your fish.


Movement Speed

How much your fish accelerates by.


Tenacity

A multiplier that limits your max movement speed.


Sprint Boost

Your speed boost when sprinting.


Sprint Energy

How much sprint energy you have left.


Additive Max Eggs

The max number of eggs you can lay.


Active Cooldown

How long your cooldown has left.


Damage Stat

A multiplier for your damage.


Bonus Bite Hold

How much extra time you can bite into a fish.


Digestion Duration Left

How long until the digestion of the fish you ate is done?


Eat Modifier

A modifier that is used to determine if a fish can be eaten whole, the bigger the number, the better your chances of swallowing another fish whole.


Experience

How much experience your fish has. Increase to level up, decrease to level down.


Level

The current level of your fish.


Extra Food Value

A value that is used to determine how much EXP is required to level up.


Growth Bonus

A multiplier to how much EXP you get when you eat something.


Group Range

The range of your current group / gang.


Noisiness

Controls how often your fish will make random noises, a value of 100 or more will result in constant noises.


Passive Value

This value is used with any passive abilities you have, it depends on what passive ability you have equiped.


Skill

Changes the chances of things like escaping, a higher value means it is harder to escape from a fish that is biting onto you.