Instantly solve any puzzle that Albert is standing near, allowing the game to proceed. This can be used to make puzzles easier or fail puzzles too.
Instantly solve the closest problem to Albert, allowing the game to proceed.
Instantly weaken the nearest puzzle to Albert, making it easier. Some puzzles can't get any easier.
Instantly fail the closest problem to Albert, creating dialog and making the game proceed. You may need to fail a puzzle multiple times to cause a certain outcome.